Complete FC 26 v1.1.0 Patch Notes
EA Sports has rolled out a significant update for FC 26, bringing a host of changes that enhance gameplay and rewards. From improving defensive tactics to addressing various gameplay elements, update v1.1.0 is set to transform your gaming experience.
Defending
- [Competitive Gameplay] Enhanced the aggressiveness of AI man marking during kick-off.
- Increased Sprint Jockey speed for user-controlled players.
- Boosted responsiveness of Jockey and Sprint Jockey for user-controlled players.
- Addressed situations where attackers could unfairly regain possession after being tackled.
- Improved blocking animations to prevent unintended ball recoveries by passers.
- Revised animation selection for Standing Tackles, leading to smoother gameplay.
- More players will now remain in defense during corner setups.
- Fixed bugs causing incorrect tackle attempts in certain scenarios.
- Resolved issues with tackles from behind not behaving as intended.
- Improved the timing and execution of tackle animations.
Passing
- Ground and Lofted Through Passes are now more responsive to user input, reducing automatic assists.
- Addressed inaccuracies where passes might not reach intended players.
- Enhanced the leading mechanics for Ground Through Passes.
- Fixed issues with Lobbed Through Passes being influenced by incorrect conditions.
- Improved the performance of First Time Through Pass requests.
- Corrected instances of low crosses being misinterpreted as regular crosses.
- Enhanced responsiveness for first time passes at medium heights.
- Addressed cases where players could erroneously kick the ball out of play near touchlines.
- Improved the reliability of headed passes.
- Lowered the accuracy for headed lobbed through passes.
- Fixed inconsistencies related to passing animations.
- Resolved issues with requested pass ignoring CPU AI logic.
- Addressed instances of excessive power being applied on attacking headers.
Movement
- Slightly decreased speed for Controlled Sprint Dribble for a more balanced approach.
- Resolved ball tracking issues during Controlled Sprint Dribble.
- Enabled directed runs during Controlled Sprint Dribble actions.
- Enhanced AI teammate logic for offside and positioning awareness.
- Fixed issues where players might misposition during corner kicks.
- Improved teammate off-the-ball movements to avoid interference.
- Fixed various movement issues related to AI and human player interactions.
- Corrected scenarios where players improperly slowed down when avoiding slide tackles.
Goalkeeping
- Refined goalkeeper AI during corner situations to prevent easy goals from short corners.
- Enhanced goalkeeper reactions in high-pressure scenarios.
- Fixed goalkeeper misplays that redirected shots back to attackers.
- Strengthened goalkeeper punch accuracy and consistency.
- Addressed cases of goalkeepers accidentally scoring own goals.
- Resolved instances where goalkeepers failed to react while being moved manually.
- Fixed occasional issues with goalkeeper rushing when unnecessary.
- Improved goalkeeper animations to prevent clipping errors.
Dribbling and Skill Moves
- Enhanced player control while trapping the ball to maintain speed.
- Improved the consistency of ball touching mechanics.
- Resolved excessive ball movement during air balls.
- Removed unnecessary fancy ball traps for non-Trickster players.
- Ensured that requested skill moves are performed accurately.
- Fixed instances where attempts at skill moves led to unintended actions.
- Improved the directionality of first-time fake shots based on user input.
- Minimized unintentional player switches during skill moves.
- Refined flick requests to avoid double execution mistakes.
Other Gameplay Updates
- AI teams now exhibit higher attacking and shooting frequency during Be A Goalkeeper experiences.
- Increased focus on teamwork from CPU AI in Player Career modes set on Professional difficulty and above.
- Adjusted effects related to Stamina in real gameplay scenarios.
- Enhanced referee decision-making for fouls and penalties.
- Improved handling of player transitions and interactions during games.
- Addressed inconsistencies with player jumping mechanics during headers.
Ultimate Team
If you've been dissatisfied with the performance of Ultimate Team, the v1.1.0 update brings exciting changes:
- New options to sort Squad Building Challenges (SBCs) by newest and expiry dates.
- Preview capabilities added to view Evolution challenge requirements before acquiring the corresponding players.
- New features to favour and follow specific objectives within the Ultimate Team menu.
Fixes and Adjustments
- Resolved various issues related to player models during substitutions.
- Addressed visual bugs affecting end-of-match screens displaying points.
- Improved the user interface for managing squad tactics and player roles.
- Enhanced overall stability and performance across different platforms.
- Corrected visual inconsistencies and discrepancies within match displays.
Career Mode
- Reduced unnecessary emails regarding job openings across managing roles.
- Improved AI calculations concerning Manager Market job security.
- Corrected issues with generated Caretaker Managers to align with club standards.
- Addressed numerous visual and functional glitches in Player Career modes.
Clubs
- Enhanced UI for players participating in Drop-Ins.
- Improved visibility of notifications and UI elements related to objectives.
- Resolved various matchmaking and Club-related visual bugs.
General, Audio, and Visual
- [PC Only] Updated graphics settings for better customization.
- Addressed inconsistencies with textures and assets across platforms.
- Fixed a range of stability issues affecting the overall gaming experience.
It's not yet clear when patch v1.1.0 will be implemented in FC 26, but it is expected to first roll out on consoles, followed by PC and older generation systems. For players looking to enhance their game performance and experience, purchasing EA FC 26 coins from trusted sources like ItemD2R can provide a significant boost.
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