Is Diablo IV's Itemization Threatening Player Progression?

Is Diablo IV's Itemization Threatening Player Progression?

Updated: July 19,2025 | Game: DIABLO 4
Is Diablo IV's Itemization Threatening Player Progression?

Loot Should be the Heart of ARPGs

Diablo IV is hailed for its immersive combat, stunning visuals, and captivating storyline. However, as noted by content creator MacroBioBoi, a significant roadblock remains in the form of itemization. Many players express frustration over how the current loot and gear systems hinder progression, particularly during endgame content.

The core enjoyment of an Action Role-Playing Game (ARPG) should revolve around the progression loop: play, loot, get stronger, and repeat. However, Diablo IV’s current itemization system skews this balance, leading to increased player frustration. Instead of gear enhancing builds, it often becomes the sole requirement for accessing higher tiers of content.

Currently, a staggering 82.6% of a character's power is derived from gear alone, limiting the influence of skill trees, Paragon boards, and class mechanics to just shy of 17%. The outcome? Players can feel their builds falter without perfect gear, even when following the best build guides. This creates a frustrating situation where perfect loot becomes a prerequisite for succeeding in challenging endgame content, such as Torment 4.

Too Much RNG, Not Enough Control

Another significant aspect discussed by MacroBioBoi is the problematic nature of two of Diablo IV’s item crafting systems: Tempering and Masterworking.

  • Tempering allows players to add powerful affixes but comes with the risk of failure, resulting in wasted materials and even the potential ruin of a near-perfect gear piece.
  • Masterworking enhances stats but suffers from random outcomes; once failure occurs, players must restart the entire process, resulting in more material costs and stress, particularly for casual players.

This reliance on random outcomes contributes to a sense of burnout, particularly for those with limited gaming time. The crafting process often feels like a gamble, with players risking their best gear on uncertain outcomes.

Damage Breakdown

MacroBioBoi analyzed data detailing where player damage originates:

  • Gear: 82.6%
  • Skill Tree: ~10%
  • Paragon: ~7%
  • Seasonal bonuses: ~6%
  • Other elements (runes, gems, class mechanics): negligible

This breakdown starkly illustrates that without optimal gear, players' meticulously crafted builds offer little value. Hours spent devising strategies risk being moot if players fail to equip items with perfect stats.

The introduction of Mythic items presents a dilemma: one exceptional piece can drastically enhance a player's damage output, compelling players to grind incessantly for just one piece. Moreover, armor, which traditionally served a defensive role, now offers damage-boosting attributes, blurring the line between defense and offense.

How Can Blizzard Fix Itemization

MacroBioBoi suggested several actionable improvements to refine itemization in Diablo IV:

  • Tempering: Eliminate failure chances entirely. Allow players to select affixes, ensuring that crafting delivers more predictable outcomes.
  • Masterworking: Introduce a system where players retain progress between attempts—no more full resets. Enable players to reset only the last few improvements.
  • Item Power Balance: Adjust gear to enhance player builds rather than serve as the sole determinant of power. Armor should feel like true protection rather than merely another source of damage.
  • Mythic Items: Limit players to one equipped Mythic item, encouraging diversity and innovation in builds.

When gear becomes the sole focus, creativity dwindles as players chase the optimal stats dictated by the game's mechanics. Casual gamers can feel excluded from enjoying endgame content due to the random nature of item drops.

Even MacroBioBoi admits to settling for less than perfect gear due to the overwhelming grind and frustration. His closing message resonates with many: do not let broken itemization spoil your gaming experience. Players can still enjoy Diablo IV without needing the best gear and should know they are not alone in feeling disenfranchised. As we await potential changes, including itemization adjustments, players can explore platforms such as ItemD2R to find cheap Diablo 4 items that can enhance their gameplay experience.