Diablo 4 Season 10 has officially launched, and alongside the excitement it brings, a wave of player complaints has emerged. Central to these grievances is the relentless grind of unlocking Strongholds and Waypoints for every new character. As players dive back into the dark, immersive world of Sanctuary, many are left wondering why such a tedious process persists.
Strongholds play a pivotal role in Diablo 4, offering essential experience points and serving as gateways for specific class quests. However, for dedicated gamers who often create multiple characters each season, the need to revisit these locations becomes a significant roadblock. Completing them once should suffice, yet the game requires players to do so repeatedly, leading to feelings of frustration.
As one Reddit user aptly put it:
“I usually make at least 3 characters per season, and that’s probably the most tedious part.”
This sentiment echoes throughout the community, where many feel that after unlocking a Stronghold, the subsequent replays seem like a waste of time rather than an engaging challenge.
Waypoints, on the other hand, are identified as an even greater source of irritation. The necessity to trek across the map, reactivating Waypoints that players have accessed countless times, feels redundant. Progressing through the game since its initial release, seasoned players have unlocked these points repeatedly, making the requirement to do so again particularly grating.
A common consensus among the community is that Waypoints should transfer automatically across seasons, removing the emphasis on repetitive unlocking.
The subreddit dedicated to Diablo 4 showcases a divided community regarding this issue. Many players appreciate the exploratory nature of Strongholds as an enjoyable way to level up. However, others argue that the repetitive nature lacks purpose. Suggestions have been put forth that could alleviate some of these frustrations:
One community member provided a succinct summary of the prevailing sentiment:
“They should reset at season start, and once you complete them, you are good for the season. Doesn’t make sense on every character.”
From a developer's standpoint, repeating content can artificially extend playtime, encourage exploration, and provide a structured journey for new seasonal players. However, for those who have completed these objectives repeatedly, it ultimately becomes an impeding hurdle to enjoyment.
As the launch of Season 10 unfolds, the community remains hopeful for changes regarding the treatment of Strongholds and Waypoints. Only time will tell if Blizzard will respond to player feedback in future updates. Until then, the grind for these essential locations continues!
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