Introduction
Greetings, Proxies!
We at the creative team of Zenless Zone Zero are thrilled to bring you the insights and developments from our first Ridu Renovation Talk. As a vibrant part of the gaming community, your feedback drives our continuous improvement efforts. Zenless Zone Zero has been capturing the attention of many, leading to an enthusiastic exploration of New Eridu. We are immensely grateful to every Proxy for your ongoing support!
Our journey together has unveiled various areas within the game that require fine-tuning, and we are committed to enhancing your experience. This article outlines some of the major concerns expressed by players and the optimizations slated for upcoming versions.
Optimizations in Version 1.1
- In the narrative aspect, exciting new developments in the story missions will allow players to interact directly with different neighborhoods in New Eridu. For the first time, you’ll advance the story through the eyes of the mission’s protagonist.
- The combat interface will include a new button for “Manual Chain Attack” mode, allowing you to control your actions more intuitively after stunning an enemy. The feature will help streamline the combat experience.
- Expect several challenging combat missions in this update, designed to continuously test your skills. All Proxies are encouraged to dive into these new experiences!
- The Shiyu Defense scenarios will now feature clearer displays of enemy attribute resistances, making it easier for you to select efficient Agents for each challenge.
- After unlocking a new Agent, their Inter-Knot avatar will also unlock automatically, enabling you to easily choose your favorite Agent as your avatar.
- On mobile devices, the battle menu interface will enhance your control preferences, allowing you to customize certain UI elements to fit your gameplay style.
Optimizations in Version 1.2
- For completed Story and Exploration Commissions where rewards remain unclaimed, we will introduce a “Fairy Assistance” feature. By meeting specific criteria, you can transfer these missions to a Fairy and collect rewards within a set time.
- When exploring the Monitor Array, automatic playback will not be interrupted by other events, and some animations will play back faster for a smoother experience.
- A new “Preset Lineup” feature will allow for easier team composition for battle commissions, including the option to add Bangboo to your lineup.
- The entrance for Agent Training will be revamped for easier access, with more repeated combat stages being added, facilitating a speedy familiarize with Agent controls.
- After reaching a specific Inter-Knot level, players will gain the ability to change in-game time at will, enhancing your gameplay flexibility.
- In response to community feedback, we've also optimized the background brightness in certain missions for better visibility.
Future Optimizations
- Currently, players can only control Wise or Belle in the city. We plan to expand this capability, and more updates will be revealed in our upcoming Special Program Livestreams.
- Improvements in the visual models of some Agents are on the way to ensure a better aesthetic experience for all Proxies.
- We are dedicated to continuously refining the user interface and combat UI, actively inviting additional feedback to guide our enhancements.
Conclusion
These outlined optimizations are just a fraction of our commitment to enriching your gaming experience in Zenless Zone Zero. Your engagement and feedback are vital, and we encourage you to keep sharing your thoughts through our official channels.
As we continue to evolve New Eridu into a city that reflects your dreams, we invite all players to explore Zenless top up options for an immersive gameplay experience. Thank you for being part of our journey!