The recent update of Path of Exile 3.26 brought with it the highly anticipated pause feature, making it easier for players to take breaks without losing progress. However, as players eagerly await further enhancements, the community is buzzing with suggestions for additional quality of life changes that could significantly improve their experience. In this article, we’ll explore four key features that Grinding Gear Games (GGG) should consider adding to Path of Exile 3.26.
While Point-and-click movement has been a staple in Path of Exile, many players are now accustomed to the WASD movement controls that are prominent in contemporary action RPGs (ARPGs). Implementing WASD controls would not only modernize the gameplay but could also attract a broader audience. Given the growing interest in the ARPG genre, introducing this feature could encourage more players to explore Path of Exile 1.
Although past discussions between GGG’s game director Mark Roberts and popular content creator Zizran indicated that WASD movement might require significant character rig reworking, the potential benefits of this feature are substantial.
With the introduction of gold in the Settlers of Kalguur league, players were able to respec skill points easily. The ability to respec using gold should be retained, as it adds a crucial layer of flexibility to character development. Currently, players rely on limited respec points or Orbs of Regret, resulting in a somewhat cumbersome experience when reallocating passive points. Maintaining the option to respec using gold as a third choice will enrich the gameplay and ease new players' learning curve.
Dodge Roll is a movement ability that enables players to traverse short distances quickly, making it an invaluable tool for avoiding enemy attacks or large areas of damage. This ability has been a central feature in Path of Exile 2 and could easily find its place in the first installment as well. Players often seek out movement abilities that align with their instincts, and adding a free Dodge Roll option without a mana cost could enhance player satisfaction.
Unlike Path of Exile 2, which addresses the issue of navigating massive maps through the addition of checkpoints, uh Path of Exile 1 could significantly benefit from introducing a few strategically placed checkpoints. This would alleviate the burden of running back after a death and would enhance time efficiency for players. While the maps in PoE1 may not be extensive enough to justify multiple checkpoints, even a select few would vastly improve player experience.
As the Path of Exile 3.26 league continues, these features could make a significant impact on gameplay and player retention. GGG has indicated that more updates are on the horizon, so it’s essential for players to share their ideas. With these enhancements, the community can expect a more fulfilling adventure in the lush worlds built by Grinding Gear Games.
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As community feedback continues to shape the landscape of Path of Exile, suggestions such as these demonstrate the passion and dedication that players hold for the game. Implementing these features not only enhances gameplay but also strengthens the bond between the developers and their player base, fostering a vibrant and engaged community.
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